Comprehensive documentation for Unity Editor tools and medieval character generation systems
Welcome to the EDW Unity Tools documentation hub. This collection provides detailed guides, tutorials, and reference materials for all Unity Editor tools and systems developed for the EDW project.
Sprite replacement, font management, and bulk editing utilities for Unity UI development
Procedural character generation system with realistic medieval naming, occupations, and family trees
Optimized tools designed for efficient Unity Editor workflows and runtime performance
Simple API integration with comprehensive code examples and Unity-specific patterns
Collection of Unity Editor utilities for UI development including sprite replacement, font management, and bulk editing capabilities.
Advanced procedural character generation system for creating realistic medieval characters with authentic names, occupations, social classes, and family relationships.
Advanced AI system for medieval NPCs featuring behavior profiles, personality-driven actions, environmental awareness, and dynamic profile evolution with bio generator integration.
Start with the UI Tools Overview to understand the available utilities, then explore individual tool documentation for specific implementation details.
Begin with the Medieval Bio Generator Overview to learn about the system architecture, then dive into specific components like character generation or family trees based on your needs.
Start with the Medieval NPC AI Overview to understand the behavior system architecture, then explore Behavior Profiles for personality-driven AI and Behavior Engine for environmental awareness and advanced patterns.
Each documentation section includes comprehensive code examples, integration guides, and best practices. For additional support, refer to the specific tool documentation or implementation examples provided in each section.
EDW Unity Tools Documentation • Comprehensive Unity Editor Development Resources